Workshop / masterclass
Building Location-Based XR Experiences with STYLY
Explore how physical places become immersive experiences. An introduction to location-based XR, creative design and the tools behind shared spatial experiences.

- Level
- To be confirmed
- Duration
- To be confirmed
- Learning format
- Workshop / masterclass
- Language
- To be confirmed
- Instructor
- To be announced
- Credential
- To be confirmed
Learning outcomes
What you will explore.
Proposed learning outcomes — final course requirements will be confirmed before enrolment.
- Explain the role of place, movement and shared space in a location-based XR experience.
- Describe key considerations when designing XR for artists and creators.
- Identify the roles of XR Rig and NetSync in the masterclass workflow.
- Analyse practical examples and identify next steps for an immersive concept.
Inside the masterclass
The curriculum.
Topic outline based on the existing masterclass. Lesson lengths and final delivery sequence will be confirmed.
01What is STYLY?
An introduction to the platform and its place in the masterclass’s approach to local XR experiences.
02Location-Based Entertainment
Explore the relationship between immersive content, physical venues and the people experiencing them.
03Designing for XR
Consider space, interaction and audience experience as the foundations of an XR concept.
04XR for artists and creators
Connect creative intentions with the possibilities and constraints of immersive media.
05XR Rig & NetSync
An introduction to these components within the masterclass workflow. Software versions and technical requirements will be confirmed.
06Practical examples & case studies
Discuss examples of local XR experiences and examine the decisions behind them.
07Resources & next steps
Identify resources and possible directions for continuing your own practical exploration.
Who this is for.
Artists, creators and learners interested in the relationship between physical space and immersive media. Technical prerequisites will be confirmed before enrolment.
Tools & technologies
Software versions, licences, installation guidance and hardware requirements will be provided with the final course information.
Your instructor.
Instructor to be announced
A confirmed biography, expertise, organisation and course credits will appear here before enrolment.
Put the ideas to work.
The proposed practical activity is to analyse a location-based XR example and outline a concept for a specific physical space. The final brief, required software and any headset requirements will be published before enrolment.
Assessment & recognition.
The assessment format has not yet been confirmed for this masterclass. Any quiz, assignment or project requirement—and the criteria for successful completion—will be stated before learners enrol.
Credential availability is not yet confirmed for this masterclass. The Academy’s developing model connects defined outcomes, assessed learning and digital recognition.
From discovery to learning
One Academy. A connected learning experience.
When enrolment is available, you will move from your course page into the Academy’s learning environment for lessons, resources, activities and progress.